Technique
Table of Contents

Hero Technique

Some heroes use technique attack, their names and what they do are listed below.
note all are Single Target Attack unless otherwise indicated.

Aegis Defense- (Self) Target Activates Aegis Shield Reducing Physical & Technique Damage to 1
Heroic Blow - (High Damage)
Maul - (Damage Over Time Attack)
Chaotic Rift - Dazes Opponents
No Pain No Gain - Sacrifices Friendly Troops To Do Increased Damage
Shock- Reduces Targets Morale to Zero (turns off Aegis Defense)
Spectral Touch - 2x Damage Attack
Slice & Dice - 3x Damage Attack
Sweep- Damages all Enemies in Vertical Column
Leathal Swipe - Damages All Enemies In A Horizontal Row
Heavenly Cross- Damages Target & Units on Surrounding Sides
Vampire Strike - Life Drain Attack Which Absorbs Enemy Troops
Blaze Of Glory - Attack Deals More Damage The Lower Your Strength
Battle Cry- Damages All Enemies with Chance of Poison
Howl From Beyond- Damages All Enemies with Chance of Daze
Loss of Faith- Damages All Enemies & Lowers Enemy Morale
Onslaught- Damages All Enemies (High Damage)
Sacred Barrier- Increases All Friendly Troops Defenses


Hero Type

Heroes have a default ability, their names and decriptions are listed below.

A

Archers - High Damage
Adepts - High Critical Strike

B

Bat Knights - High Damage & Defense
Ballistae - (High Damage)
Bandit-(High Critical Strike)
Beserkers - High Damage
Blade Dancers - High Mobility
Black Mages - Chance To Daze An Enemy Unit
Bounty Hunters - High Damage

C

Carrion Catapults - Damages Enemy Unit Aswell As Units On All 4 Sides
Crossbowmen - High Damage
Catapults - (Balanced Attack & Defense)
Cavaliers - High Damage

D

Dancing Maidens - Uplifts 1 Friendly Battalion
Dark Sages - Lowers Enemy Troop Morale
Dragon Knights - High Damage & Dodge
Dragon Riders - High Damage & Mobility
Demon Blades - Drains Enemy Morale On Attack
Dark Knights - High Damage & Defense
Defenders - High Defense

E

G

Guard Knights - High Mobility
Gunner Knights - High Damage

H

Hoplites - (High Damage & Defense)
Handgunners - (High Damage)

I

Iron Giants - (Very High Defense)

K

Knight Archers - (High Critical Strike)
Knight Errant - Extra Damage to Hunter/Rogue Class NPC Troops

M

Mages -
Ash- (High Critical Strike)
Black- Targets All with Chance to Daze
Earth- (High Defense)
Light- Targets All with Chance to Cause Enemy to continually lose troops
Water-(Balanced Critical Strike & Defense)
Wind- Damage All Targets

Mortars - Damages All Enemies In A Vertical Column

P

Psionisists - Does Extra Damage To Magic Users
Pegasus Riders - Well Rounded
Piker - Well Rounded
Phalanx - High Damage
Priests - Revives Friendly Troops

R

Rock Hurlers - Chance Of Doing 2x Damage

S

Steel Knights - Well Rounded
Skeleton Warriors - High Damage & Defense
Steelwing Knights - High Dodge
Silver Aegis - High Damage & Defence
Shadow Assassins - High Critical Strike
Steel Battlecars - High Physical and technique Defense
Shadow Hunters - High Damage
Steam Tanks - Damages All Enemies In A Horizontal Row
Sanctuary Guards - Does Extra Damage To Demoni Troops
Sanctuary Knight - Well Rounded
Skeletal Gunmen - High Damage
Skeleton Knights - High Damage & Defense
Steel Knights - Well RoundedWater Mages - Single Target Attack (Balanced Critical Strike & Defense)
Stormbringers - High Mobility

V

Vampires - High Critical strike

W

War Drums - Increases Friendly Troop Morale While Lowering Enemy Troop Morale
Wind Hunters - High Mobility
Winged Horrors - High damage & Dodge


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